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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.297
First ever serious drawing. 
File: Sigrid_pad_test.png -(219427 B, 2000x2000)
219427 No.297 297
Source: Enoka Batallia

Alright, so this is my first ever serious drawing, done on my drawing pad. This was mostly a test of my skills, and the obvious problems that I see is boring pose and small hands and feet. I'm fairly pleased with how it came out. The character's name is Sigrid Mooncul, and I drew her exactly like she should look.

No.298 - Link Reply Report 298

Resize your pic and crop out all the extra white spaces, it's more presentable that way,

And don't say you don't know how to. If you can scan it in, clean it up well and give it a square dimension, you should be able to take that extra minute to shed the excessive space.

File: Sigrid_pad_test_small.png -(74496 B, 473x784)
74496 No.302 - Link Reply Report 302
Source: Enoka Batallia

>>298

There. :P

No.465 - Link Reply Report 465

It's really more than just the hands and feet that are disproportionate and tiny.

You really need to work in a basis of realism before moving onto heavy stylizations. When you can accurately depict whatever species she is and have it look 'real,' then you can move onto deforming the head and face. It helps everyone else know what it is, rather than only being able to run on the assumption that it's 'just some canid thing'. The thing that really bothers me about her face right now is her chin, how it looks like she really doesn't have one.

The neck is stiff, and her skull seems positioned far too back on it.

The arms are far too small and lack depth - not in the fashion that it's a line drawing and therefore flat, rather that it's fairly obvious that you do not understand what the understructure (bone, muscle) is.

The torso feels far too short, you have the outward bulge from her hip far too high up and it makes it look like her hips just go on forever.

Definition of the clothing under the breasts is wrong. She is not over endowed, and the clothing is not tight enough to create lines at the very bottom of the breasts. Clothing tends to stretch across the widest portion, leaving the lines and dimples in the shirts there.

The definition on the pants across her thigh and front makes her mons and thigh look ridiculously huge.
Thighs, knees, and the calves all show a lack of understanding of the anatomy.

How to fix all of this: study anatomy. Skeletal structure, muscular structure. Pay close attention to proportion, look at various references. If you can, draw from life.

The cloth all looks very flat and poorly thought out. Again, study this from real life.

Drawing hands is also one of the most difficult and ridiculously easy things out there, considering that - assuming you still have both of yours - you will always have at least one to use as a reference.

Do not hide lack of knowledge of the foot anatomy under shoes. While it is important to understand the structures of common footwear, knowing how the foot works is essential.

I would also suggest you train your eye to see things. Look at everything as if you've never seen it before. Focus on the edges - the contour - of it, its curves (or straight edges), how it moves if it does move, and how its edges meet up or move away from you in perspective. Later on focus on how light falls from those objects, whether there's an edge on the far side that is also illuminated or whether it just recedes into shadow.

Learn to use your media. I get the feeling that this is a 'first' on a tablet?
So you should get comfortable with how it works, how when you move your arm (I hope to God you're using your ARM and not your WRIST) a certain way the line forms, how you can change things depending on pressure. Work with a lower opacity than 100%, get used to creating gradients. Learn to make smooth transitions from black to white (or any color to another, but black and white is basic and you should know it first) with any opacity less than 100%. Get comfortable making long, smooth strokes instead of short jagged lines. You do not need to spend an hour slowly and painfully trying to make a line work right.

I would actually suggest putting it away for right now and learning to work with traditional media first. Assuming you're on anything less than a medium sized Wacom, you're absolutely murdering your wrist. Traditional media can go on forever, you can more easily throw your entire body into a large picture, better allowing you to pour your blood, sweat, tears, and soul into it.
Except don't paint with blood because that's horrible and disgusting.

-

Later on, after you get the basics of anatomy and your media down, you can move into more dynamic poses (something a bit of psychology will only help out, so I suggest learning a bit about posture from a psychological viewpoint), as well as color (which you can study from real life, although color theory - as horrifying as it is - will definitely help out).

But seriously, don't paint with blood.