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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.440
Deputy WIP 
File: Deputy_WIP.jpg -(577526 B, 2100x1575)
577526 No.440 440

Trying some new techniques. I'm doing the entire picture in greyscale with the intent of coloring it once the shading and texturing is complete. I'm interested to know if there is anything about my picture that strikes anyone as awkward. Also, how do you read the characters? I'd love to get any input you can provide. Thanks!

Bral

(This is a work-in-progress. I still need texture my character, as well as correct some shading with the background. I'm already aware of these things)

No.441 - Link Reply Report 441

>>440
Uh, sorry, but the whole thing is entirely awkward. :/

The poses are stiff, the angles are odd, the cutout borders on everything make this look like some kind of kindergarten project. It honestly seems to me as if you put something together in Poser and are drawing over it, but haven't even understood Poser.

Ultimately though you're making one cardinal mistake, which will, if you don't overcome it, spell doom on your artistical endeavours:
You think that shading/texturing/coloring is more important than lineart.

You need to understand that an image without good lineart underneath is trash. Even completely oil-painted images with no edge lines or anything have underneath a charcoal image of the silhouettes and skeletons and structures of the objects and creatures making up the scene.

Start over again with the basics.

File: Deputy_Lines.png -(262984 B, 1280x960)
262984 No.442 - Link Reply Report 442

There is no need to insult me. I ask for a technical critique. I will work on those thing you've mentioned. The white outlines are an artifact of the way I'm doing my layers. When the image is flattened they will no longer appear. I did not use Poser (or any other modeling program to base this on). As I mentioned, I'm trying some new techniques; this picture will be a little bumpy in it's execution. That is why I'm asking for input. I do value all input, including yours. Thanks.

Here is my original line art if this helps any.

What I gather from your critique: more fluid poses, more detailed line art concept, focus on some basic concepts. Insults aside, is this correct?

No.456 - Link Reply Report 456

>>440
I wasn't insulting, just being honest.

Anyways, yes, the texturing and stuff looked decent enough if it made me think 3d render. It's just missing the whole anatomy stuff.

For example, try taking a good long look at this video for various positions a male upper body would have in an angle similar to what you're working with: http://www.youtube.com/watch?v=lnqtFTWqBwM

More specifically: If the left character is looking at the other one, he WOULD turn his head. Just try looking to the side with the head straight ahead as he does in the image. Also, the way the other character holds the torso is very unnatural. With both arms rested on the fence he'd keep the torso straight ahead. On the other hand, if you really want him to have the leg up on the wood there, either have him take the same pose as the other character OR turn him with a slight backside profile to the viewer. Just try propping up your leg like that on something and then turn away from it. You'll notice how impossible that is.

In general: Whenever you want to draw a pose: Take exactly the same pose with your own body. If it doesn't work you're doing something wrong.

No.457 - Link Reply Report 457

Thanks for your reply; I find it very useful. I'll work on these things. Thanks! (I'm checking out the video, now)