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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.430
Need a little help... 
File: _Lilac.jpg -(89000 B, 1206x1272)
89000 No.430 - Expand Link Quick Reply Reply Report 430
Source: SilasFox

This is actually my first time posting anything here...rather surprising considering how much time I spend pawing off here.

Anyway, this is a character of mine named Lilac, that I drew with my pen tablet and I thought I'd throw her up for a critique before I really get to work on her. I don't think I'm a good artist, personally (low self-esteem issues concerning my last relationship and a watermelon) so I tought I'd get an unbiased opinion.

If anyone has any ideas on how to color her, i'd appreciate it. She's mostly purple (heh...hence the name), but I don;t know any good software programs that would let me do her justice.

4 posts and 1 images omitted. Click Reply to view.
File: Lilac_Color.jpg -(343270 B, 1206x1272)
343270 No.554 - Link Quick Reply Reply Report 554
Source: SilasFox

>>430

And now in color.

No.587 - Link Quick Reply Reply Report 587

>>554
Looked much better before this You're using very saturated colours throghout, and it looks like you shaded with the burn tool, which is a no-no.
Keep it black and white for now, but try to give your shading a range of values, afer that it pretty much colours itself.

No.588 - Link Quick Reply Reply Report 588

>>430 truly a beautiful picture, her posture really stands out and her body masculinty its truly amazing, I hope to see more artwork from you soon

No.590 - Link Quick Reply Reply Report 590

>>430 Thanks for the advice. I'll see what I can do to flesh her out a bit more. I'm still a little new to digitally painting things, so I played around a bit more then I should have with her shading. I'm going to head back to her outline and throw down a couple layers of shades and see how that picks things up.

File: redline.gif -(86552 B, 848x842)
86552 No.647 - Link Quick Reply Reply Report 647

Here; a redline. A lot of the issues here were addressed by the first person who replied. Some of my anatomy might be wonk but I've tried to basically figure out your girl's posture and make the pose more compact/practical.

Also, this is a nitpick but it is my MAJOR nitpick about archery and how people draw archery; her arrows are on the wrong side of the bow. There is a lot of weirdness going on with your bow design that can be chalked up to fantasy, but the arrows are an easy fix.



[-] [+] No.642
what do ya think? 
File: folf.jpg -(622555 B, 1408x2656)
622555 No.642 - Link Quick Reply Reply Report 642
File: Untitled-1.jpg -(253571 B, 711x1362)
253571 No.643 - Link Quick Reply Reply Report 643

>>642
smaller version

No.644 - Link Quick Reply Reply Report 644

I see:
Hands too small
left arm too short
Etc.
Many problem with basic anatomy as far i can see.
You should read some of the above link with loomis book about figure drawing, pratice a lot and then come back here to have more advices.

No.645 - Link Quick Reply Reply Report 645

:| k

No.646 - Link Quick Reply Reply Report 646

im going to study for one week and come back to see if i improve...



[-] [+] No.604
Need suggestions 
File: xenomorph_copy.jpg -(1200775 B, 1984x2464)
1200775 No.604 - Expand Link Quick Reply Reply Report 604

ok is there anything this guy here needs? any modifications? and such... any suggestions could help

11 posts and 5 images omitted. Click Reply to view.
No.629 - Link Quick Reply Reply Report 629

>>628

your last draw:
the left leg seems too much different form the right one.
just look at the leght of the feet

No.632 - Link Quick Reply Reply Report 632

oh i know... that's my biggest problem so far... and it was really just... quick... didn't think too much about it,,, just went... i realized it halfway through and didn't really want to redo it... so i left it

No.638 - Link Quick Reply Reply Report 638

Good work. Keep studying, of course.
Look up some diagrams on digitigrade legs, too, for more help with the leg muscles.

Might want to resize things like this in the future though. They're pretty big. And along the lines of alteration, see about using the spot healing brush to clear out unwanted marks instead of the dodge tool.

No.640 - Link Quick Reply Reply Report 640

i didnt use dodge... i used eraser but forgot it was soo big that the brush i was using would feather out...

No.641 - Link Quick Reply Reply Report 641

i think i understand digitigrade legs now.. i see.. thanks for the help ^.^



[-] [+] No.633
fish 
File: crit_1267797963564.baracudaboy_feeesh2.jpg -(78318 B, 700x700)
78318 No.633 - Link Quick Reply Reply Report 633

What am I doing wrong?!
And before you say "everything" ugh, could I maybe get a redline please :<
I really dont know where to go with this. :<

No.634 - Link Quick Reply Reply Report 634

Anybody want to help?

No.635 - Link Quick Reply Reply Report 635

Yes, as long as you're actually baracudaboy.

No.636 - Link Quick Reply Reply Report 636

Don't blow my coner D:
I'm like the shittiest artist on the planet and this drawing almost seems like a joke.
WHYYY would I want people to know who I was.

lol, oh, the file name. last time I post on lulz stoned -_-

No.637 - Link Quick Reply Reply Report 637

Lol, lulz is over there.

It is okay, though.

I will see what I can do.

No.639 - Link Quick Reply Reply Report 639

>>633
hahahaha, even more evidence I should stay off the computer at times of...brain deficiency. XD jesus.



[-] [+] No.584
Just curious..... 
File: Wolfess_Shrink.jpg -(333047 B, 883x1084)
333047 No.584 - Link Quick Reply Reply Report 584

Just wondering what strangers have to say about this...give it to me unabridged. I can take it and I welcome it. I know it isn't perfect(far from it) but as I said...I'm just curious.

No.631 - Link Quick Reply Reply Report 631

The body is quite ok for a comic character.
But the head don't work. Try to understand how other succeful comic artist draw their head. Draw bigger eyes, give more expression and expressivity to your character, turn the direction were she is pointing the nose.



[-] [+] No.594
Last bit of help, I swear... 
File: Stargleams_-_Violet__Base.jpg -(516561 B, 1449x2260)
516561 No.594 - Expand Link Quick Reply Reply Report 594
Source: SilasFox

Ok, so here's the last beauty I've been throwing together for my big showcase. I only started her about an hour ago, and I'm sticking with keeping it completely digital. This is just her base outline, and I'll be making some changes as I go. For what its worth, this is Violet. For those of you keeping up with what I've been posting here, the names should all match. Scarlet, Lilac, Violet? Haha? No? Anyway...

She's supposed to be big, powerful and savage looking. Lots of spikes and heavy metal plates. Her right arm is sheathed in cloth under the heavy gauntlet, too, so I'll try and throw some texture in there when I get to shading her up. I really don't like how the armor on her left leg came out, so if anyone wants to throw their own ideas in there, feel free. She has no tail yet, but I'm working on her. If I'm still awake in an hour, I'll post what I've got.

I'm sorry I've been so slow with updateing the other posts of my stuff here, or even just making this all one big post, now that I think about it. Thats my fault. But is anyone can throw some constructive critique my way, I'd really appreciate it.

3 posts and 1 images omitted. Click Reply to view.
File: Stargleams_-_Violet__Base.jpg -(667450 B, 1449x2260)
667450 No.601 - Link Quick Reply Reply Report 601
Source: SilasFox

>>598 Here's what I have after a bit of tweak. I just sketched in the tail at the last second. I'm still working on it. I'm going to try and balance out the shades a bit since it seems a bit two-tone to me right now.

File: violetlight.jpg -(620438 B, 1449x2260)
620438 No.602 - Link Quick Reply Reply Report 602

Lighting is confusing, is the point.

File: violetshading.jpg -(786612 B, 1449x2260)
786612 No.603 - Link Quick Reply Reply Report 603

Work on value.
Seriously, work on value.

No.605 - Link Quick Reply Reply Report 605

>>603 Thank you. This is very very helpful of you and I'll get to work on fixing her up a bit. I appreciate you taking time off to show me what I'm lacking.

No.630 - Link Quick Reply Reply Report 630

>>603
fukkin saved :D



[-] [+] No.585
Started drawing furry 
File: lexs01.jpg -(423388 B, 1000x1000)
423388 No.585 - Expand Link Quick Reply Reply Report 585
Source: http://www.furaffinity.net/user/timonsorrel/

I've done some artworks for a time, well, I decided starting to draw furry (I've allways liked furry art, but never tried)

1 posts omitted. Click Reply to view.
No.606 - Link Quick Reply Reply Report 606

>>596 thanks ^^

File: Ecaflipwarrior1.jpg -(1619187 B, 1842x2888)
1619187 No.607 - Link Quick Reply Reply Report 607
Source: http://www.furaffinity.net/user/timonsorrel/

Another one

File: crit_1267599912564.half.shadowedxrunes_cimg0383.jpg -(10875 B, 300x225)
10875 No.610 - Link Quick Reply Reply Report 610

>>607
Same points as abov with the tail and nails, and also ͟s͟h͟o͟r͟t͟er forehead like the way canines have. Also, canines' eyes don't face straight forward like humans, they face more to the sides, and since furry is a mix between the two, the eyes could face too to the side a bit more.

No.615 - Link Quick Reply Reply Report 615

>>608
No one believes that you're me, dumbfuck.

No.617 - Link Quick Reply Reply Report 617

Except maybe OP.



[-] [+] No.579
First Comic 
File: pokemon_comic.jpg -(327312 B, 768x978)
327312 No.579 - Link Quick Reply Reply Report 579

Hi guys, This is my first comic and I was looking for a few opinions on it. I think my biggest problem is buizel's eyes, but I know there's other stuff that could be improved. All comments are welcome, so point out anything you see. Thank you!

No.580 - Link Quick Reply Reply Report 580

>>579
The layout of the comic is god-awful. It's very hard on the eyes. Especially that triangle frame- out of no where and constantly pulls my eye back to it. Also. Work on anatomy. Draw from life.

Keep it up.

No.592 - Link Quick Reply Reply Report 592

Oookaay, I'll work on the layout when I make more pages, because you're right, it is very crowded. Anything else? Preferably more constructive.

No.595 - Link Quick Reply Reply Report 595

>>579
It doesn't all have to be on one page.

No.597 - Link Quick Reply Reply Report 597

>>595

It's not all on one page, that isn't the end. Like I said, i'm going to fix the layout on the next pages



[-] [+] No.581
A redline, if anybody could... 
File: Capture1.png -(263094 B, 1237x847)
263094 No.581 - Link Quick Reply Reply Report 581
Source: Furaffinity.net/user/stinkbird

Hey /crit/
it's currently 11:02pm central time, and I'll be working on this for another three hours or so before I hit the hay. Do you think I could get a redline on the legs and groin? I'm not working with lines here, so, it'll be really easy to make any changes.

I'm thinking that I need to draw the tummy facing away more. Less turned toward the viewer, I suppose. I don't know, any help would be appreciated.

It's like 15% done at this point, now's the time to start making changes before I add any details from the waist down.

File: Capture1.png -(254400 B, 1329x916)
254400 No.582 - Link Quick Reply Reply Report 582
Source: Furaffinity.net/user/stinkbird

>>581
An update

No.583 - Link Quick Reply Reply Report 583

>>581 I think its looking pretty good ^v^, she's very cute.

No.589 - Link Quick Reply Reply Report 589

Why does it look like her left arm is about one hand's length shorter than her right? Speaking of hands, where are they?

No.591 - Link Quick Reply Reply Report 591

>>589

Those are pretty easy questions to answer.

1.) Because the left arm is shorter than the right arm
2.) I haven't added any details to the hands and feet yet, but both are hidden. her right hand will be half visible though. It's going to be resting on her hip bone facing away from the viewer. I imagine that her left hand will be behind her left leg maybe to be holding it up.
Working on the limbs now.

File: Capture.png -(198177 B, 863x617)
198177 No.593 - Link Quick Reply Reply Report 593
Source: Furaffinity.net/user/stinkbird

here we go. Update-o-rama

Fixed the leg and the arm. Still working on the main things like defining the legs, arms, etc.



[-] [+] No.536
general crit. 
File: finallyfree.jpg -(434625 B, 1132x1330)
434625 No.536 - Link Quick Reply Reply Report 536
Source: http://www.furaffinity.net/user/darkfoxx03000/

Hello All, I figured i'd give this page a go after I saw some pretty in depth critiques on the board. I finished this piece about a week ago. I'd appreciate any kind of technical crit you want to give, paintovers, redlines, or just your opinions would be greatly appreciated. I've been focusing on trying to get a less digital look as of late, so I am open to any and all suggestions about where to go from here.

thanks :3

No.562 - Link Quick Reply Reply Report 562

Omit your line layer or paint over the lines. Leaving a hint of them there might work, if they look like they were traditionally painted on (usually much easier to do if they're thick and globby).

Try thinking of your tool as a paintbrush. Have you ever painted traditionally? What with?
My experimentation is limited, so I haven't much messed with custom made brushes that attempt to emulate traditional ones. For technique itself, using a higher opacity and a hard brush tends to lead an image to look like it's been done with acrylic... it kind of feels more like using acrylic too, ultimately thicker and not as smooth as oil...

In this picture, the chain in the midground looks very digital, due to the completely solid completely opaque round brush used. The edges are just too crisp. The one in the background has a couple areas like that too.
The one in the front is pretty good but I don't have much of an eye for having blurry acrylic... hyper-tom's really good at it though, but he uses an airbrush. http://hyper-tom.deviantart.com/art/Deja-Vu-89307604

For the character, maybe work on blocking in the area instead of relying on lines to convey the edges. Paint the form from the silhouette.
Always use the biggest possible brush for rendering, and add the sweet details in last, including any useage of black or white.

Comment too long. Click here to view the full text.
No.570 - Link Quick Reply Reply Report 570

>>562

Hello there Deatzh, thank you very much for the input, it's pretty spot on I think.

To answer your question, I have painted traditionally, with just about everything you could think of (watercolor, oil, acrylic, gouache, and some temper paints.) For my character here I didn't really use a round brush, I used a chalk brush set to become more opaque with higher pen pressure. One of the things I have been trying to get a grasp on in my recent work is having that subtle layer of texture there to help it not look digital, at the same time I am not really looking to emulate real world painting...for that I would use painter XI or something.

Your deer painting does look very much like acrylic paint thanks to all the hard edges,

Also, one of my weaknesses in illustration for a long time has been relying on line a little too much :3 So, you are right... I did paint over them to try and make them blend a bit better though, none of the line work is black.

Well, thanks again, I hope some of what I said makes sense :S. If you thin of anything else let me know!

File: FF-noline.jpg -(457221 B, 1132x1330)
457221 No.571 - Link Quick Reply Reply Report 571

>>536

forgot one thing... here is the same piece without any linework.

No.575 - Link Quick Reply Reply Report 575

>>536 Wow. Lookin nice sir. I agree with Deatzh about the middle chain looking digital, but as for the the looseness of the piece I enjoy it. It's nice to see those thin, graceful contours holding together the larger blocks of color.

The overall layout of the piece is nice as well- nothing is centered and it seems to be following the rule of thirds. Apart from tightening up that middle chain, my only other suggestion would be to alter the color of the most distant chain. As objects recede from the viewer, they become more similar (in both value and color) to the background. The value seems on, but I think the chain should be more greenish. The chain in the bottom right becomes an eye sore because it's so gray.

Overall though, I think it's a very nice piece. Keep it up.

No.576 - Link Quick Reply Reply Report 576

>>575

wow GREAT observation on the atmospheric perspective there, I had never noticed that! Thank you for your words! :3



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