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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.173
ok trying a diffrent one. 
File: crit_1256224178253.half.kodani_buizel.png.jpg -(15769 B, 236x300)
15769 No.173 - Link Quick Reply Reply Report 173
Source: http://www.furaffinity.net/user/kodani/

I didn't realize that anthro was such a big deal for critiques.

No.174 - Link Quick Reply Reply Report 174

Did you get a bad response from the other picture?
Or no response?

No.175 - Link Quick Reply Reply Report 175

>>173 er.. no actually, person said since it wasn't an anthro picture it didn't need to be on here, so I'll just go with a different one for tips.

No.201 - Link Quick Reply Reply Report 201

Whether a picture is furry or not doesn't really matter in here. Honestly? No one cares. Anyone who does needs to realize that no one else does.

Plus I like looking at nonfurry things better. Perhaps ironic, given how I'm on a furry porn site.

Okay, so

First, I have to admit I like how much of a page you take up when drawing. Assuming, of course, you have a typical-sized sketchbook or larger, rather than something small.

Your work is generally very stylized, which is seen as okay from the rest of your peers, but I will advise against it. You should learn realism before stylizing, as realism is an essential foundation for accepted artwork.

I can't really tell your line quality, since all of your photos seem to be from a camera-phone, but in the couple penciled pictures, it seems that the lines are very hairy. You'll want to work on making longer, smoother strokes rather than short straight lines to compose a longer one.

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[-] [+] No.169
critique please. 
File: 006.jpg -(493336 B, 2338x1700)
493336 No.169 - Link Quick Reply Reply Report 169

first nude piece done on paper.
please leave comments

No.170 - Link Quick Reply Reply Report 170

Ruled paper? Check.
Excessively large image size? Check.
Lots of uncropped blank space? Check.
'First' and 'nude' in the same sentence? Check.

Congratulations! You're well qualified to get absolutely no help at all for being yet ANOTHER unskilled freshie trying to attract attention by drawing bad BAD porn.

No.200 - Link Quick Reply Reply Report 200

All right. I am tempted to just quote hiphop lyrics in here because I can, but that's not cool of me.

So before even getting to the work, we have a picture that is both on lined paper (which is for writing, despite what people want to argue about artistic freedom and whatnot, unless you're being ironic: writing paper is clearly for writing. Write on it.), and needlessly large.

I'd argue with >>170 about how it's not porn, simply a nude, but on closer inspection it does appear to be a pornographic attempt.

As for the creature itself, I have no clue what it is. Some hairy dragongoatthing?

I don't really think giving specific critique on the structure of the body is at utmost importance at this point in time. Rather, you need to actually, you know, learn to draw. Draw simple shapes, become more confident in your lines, learn the elements and principles, how they apply to a piece (but we seem to think of value as the most important, for some reason).

The Figure Drawing Basics tutorial at the top has a lot of good information on drawing, I'd really suggest reading it.

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[-] [+] No.166
Critique this piece? 
File: critplx.png -(85339 B, 904x805)
85339 No.166 - Link Quick Reply Reply Report 166

I've inked it on the computer so I can make changes, or re ink it if need be.
I'd like to know what other's see wrong with it, and perhaps some red lines?

No.167 - Link Quick Reply Reply Report 167

It would help if you could burnish extra details about this.

What is the scene, running along the beach, running away from an army of pantsu robots, running to a clothes sale?

No.168 - Link Quick Reply Reply Report 168

>>167 OP Here - I was going for a sort of "Being pulled into a fantasy world" Of a Fursona pulling along her creator.

No.197 - Link Quick Reply Reply Report 197

>>166

Show the feet. Your ground is your characters' weight, balance, and power. Gravity is always a constant force on both expression of personality and body stature. Characters' poses are too similar for such vastly differing roles. They look 'flyswatted' as a result. Hand proportions are inconsistent. Head on left character is too far forward in relation to the neck. Back of the neck should be in line to connect with the ear. Refer to a mirror for how the front of the neck flows into the chin. Hands can be just as expressive as faces, use care with them. Hint at the collarbones for character on left. Have fun.



[-] [+] No.182
Ways to improve.. anything 
File: walkby.jpg -(523867 B, 1000x1000)
523867 No.182 - Link Quick Reply Reply Report 182

Hi,

I'm not too keen with art terms and such, I'm self taught up to this point and just do whatever looks right when I'm shading and such. I can't even begin to wrap my head around some of the tutorials out there, so maybe you guys can help me out, and point out what's wrong with this.
It's part of a scene that I just started- the background is just filler for now. I want to hear how to improve this so I can learn and finish the scene. I tried a lot of the tutorials at the top of /crit/, and they helped a little, I guess, but any suggestions would be great.

Thanks

No.183 - Link Quick Reply Reply Report 183

>>182

Actually, this is quite good. All I would recommend is to keep practicing the basics and to keep studying and improving.

No.185 - Link Quick Reply Reply Report 185

>>182
i concur

No.190 - Link Quick Reply Reply Report 190

>>183
Actually, this is quite good. All I would recommend is using vague nouns like "basics" and encourage improving. In that manner, lots of descriptive words are used while sharing absolutely nothing of value to the artist. The added bonus is that you will be proud you actually helped! :)

>>182
Hi,
I'll lend a hand if my troll reply above hasn't scared you away! At the bottom of this post, I'll post a quick activity to do on the current picture. However, I'm going to suggest you begin a new art piece; Your first step should be to find a reputed artist that you admire. Ideally for this study, you would use a piece that has the full body pose of a character that is grounded with a solid ground plane. Whether the appeal lies in the coloring, the linework, the form, lighting, composition, etc. just be ready to completely rip off the art piece, copy, plagiarize, whatever you wish to call it. This is usually considered taboo by people who don't do it; however, they don't improve. This is study.

The purpose: Discovering how you 'see'.

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No.194 - Link Quick Reply Reply Report 194

>>190

I've actually heard of this technique before, but I haven't looked much into it.

Some friends offered me a book on how to draw with the right side of the brain, and reading the first few chapters, the book tells you the most important aspect of drawing is learning how to see (so to anyone who doesn't believe you, you AREN'T making this up :3).

I'll try the exercise you've given me and look more into that book.

Thanks a lot.

No.195 - Link Quick Reply Reply Report 195

Drawing from the Right Side of the Brain by Betty Edwards. I was going to mention that actually since it's practically a full college course in a book. However, it can be deathly boring (as I'm sure you know from the first few chapters) and you really do need to DO the exercises it lists if you want to gain any benefit. It takes some resolve to prepare and do the exercises but if you're serious about improving your art, that is the book to go for.

Try to find ways to keep it fun. Good luck.



[-] [+] No.146
My Fursona 
File: Mr._Catfox.png -(33061 B, 1084x770)
33061 No.146 - Link Quick Reply Reply Report 146

Can someone please critique this? I don't have much experience with art yet.

No.147 - Link Quick Reply Reply Report 147

>>146

0/10

could you fail at trolling any harder than this?

No.150 - Link Quick Reply Reply Report 150

Ungh, yeah, stroke that knotty stomach dick.

So murrypurryhawt.

>>147
Also this.

No.186 - Link Quick Reply Reply Report 186

>>146

          Good start for not having any art experience. The one thing you should try doing first is trying this in pencil and moving to a solid contour line. Right now it looks like a lot of smaller straight lines to build up your curved lines like in your shoulders.
          Something else you can look at is your proportions. Your arm that is in front of you is sitting on the line of foreshortening or disproportional try to get it lined out. One thing you can do is get a digital camera and sketch out your own arm in that pose until you have it down then draw it onto another figure. If we compare both the arms they wouldn't match up so also watch the arm that trails behind you, and try to bring them to a happy medium.
          Blotch used to have an excellent tutorial on the importance of gesture sketching. Whats great about it is that your art doesn't have to be 100% refined to practice it since your simply going for mass and proportion. Again good try and keep it up
No.187 - Link Quick Reply Reply Report 187

>>186

>Blotch used to have an excellent tutorial on the importance of gesture sketching.

No.
That tutorial itself has absolutely nothing on gestures, and is quite possibly one of the worst 'highly acclaimed' tutorials I have ever seen.

I wish I could sage this.

No.188 - Link Quick Reply Reply Report 188

>>186

The amount of retardation in this post should be considered illegal by law.



[-] [+] No.148
Ways to improve shading/highlighting? 
File: NeedAdvicePLZ.jpg -(329509 B, 1434x917)
329509 No.148 - Link Quick Reply Reply Report 148
Source: Furaffinity.net/user/dreygryphon

Hey guys.

I was wondering if anyone out there could help me with my shading. No matter how much I try, how much I tweak, I can never get the shading to look 'natural'. It always seems to come out very flat looking. Is this just because I'm going too easy? Is It because I fail at selecting a light source? I already know not to use black and white :P

Or maybe is it the line art? I just can't get the most out of my shapes. He looks so flat!

I guess the main thing that bothers me, too, is that when I throw on the highlights that my character always comes out looking like he's made of plastic. Ugh, I'm really out of ideas. I already cranked my highlights layer down to 50% opacity.

Also - if yall have any suggestions on how to make the color of the clothing seem more Aztec, please don't hesitate to tell.

File: contrast.png -(541498 B, 996x917)
541498 No.149 - Link Quick Reply Reply Report 149

The issue is that there's a good lack of contrast in the values. It's pretty much all the same, with the biggest change being in the tonal variation on his body.
Desaturate it, if there isn't much of a difference, then you need to use a larger range of values.

Also, yes, having a solid light source will help. When I went over a couple areas with the dodge/burn tool to exaggerate it a bit, I was rather confused on where the light source actually was. Upper left, mostly? Seems like there's ambient light elsewhere, too (which is all right, but again with the contrast thing).

As for it looking plastic, it seems that you're using white to highlight, or at least have a layer selection that is causing it to look white. That would be the issue. Work more with lighter values of a color without desaturating it too drastically instead of using white.

No.151 - Link Quick Reply Reply Report 151

>>149
Holy crap, I see what you mean. Maybe I'll take some time to practice shading spheres and stuff like that.

Thanks so much Deatzh! I have one more question -

I'd like to add texture to my stuff too - once again because I keep seeing my stuff and saying, "plastic."
I'm not talking about a sandpaper texture, or some texture you choose in photoshop, but things like feather and fur. Do you happen to have any good tutorials you could share? I had a few sitting in my bookmarks a while back but I lost 'em all.

No.152 - Link Quick Reply Reply Report 152

>>148

If I may make a quick, passing, observation. The character's left, middle toe looks crooked. It looks like the claw is pointing to the character's left, and should be pointing more away and to the right. Rotate the claw clockwise, and you'll see what I mean.

File: itchstudios_tut_middle.jpg -(21732 B, 237x253)
21732 No.181 - Link Quick Reply Reply Report 181

I'm learning this sort of thing myself and I've found http://www.itchstudios.com/psg/art_tut.htm to be a nice visual and descriptive guide for digital painting. Best thing I got from it: don't just blend colours from highlight to shadow; drop a smoothly-blended-in zone of higher saturation in the middle for a more liveliness and to counteract the effects of applying whitish or blackish colours (because by adding white or black, you decrease saturation). It's explained in terms of skintone, but a) your character has skin visible, and b) it applies as much to any very saturated coloured surface.

The light in your example appears to be plain white, which never happens in nature. Consider yellow/golden sunlight and the purplish/blue tones it can give to shadows (by contrast). If you want to get fancy, consider light reflecting back upwards from a green jungle or a red/golden arena.



[-] [+] No.154
She Raptor 
File: She_raptor.jpg -(107749 B, 900x675)
107749 No.154 - Link Quick Reply Reply Report 154

Hey everybody, its smile-or-die again. I tried something a bit different and im not sure if i should post this with my other picture or not. This one here is a female, slightly feather raptor girl, and i didnt finish the feathers on her left arm, keep that in mind, and tell me, i think the upper body looks acceptable, but the legs are telling e something completely different.

File: elines.jpg -(231473 B, 624x723)
231473 No.164 - Link Quick Reply Reply Report 164

hopefully this helps out.

No.165 - Link Quick Reply Reply Report 165

>>164

Oh thank you! That actually helped craploads. Plus after i posted it and relooked at it i realized her legs were way to short, and i did try to make the left foot front view but failed as you can see.



[-] [+] No.82
Pre-color 
File: soldier.jpg -(579552 B, 1200x1800)
579552 No.82 - Link Quick Reply Reply Report 82

I'm looking for constructive critique before i start putting the finishing touches on this. I still have to draw the hand on the left and place some final touches on some specific areas, but i want to make sure I have everything right before I start coloring. Any comments will be appreciated.

No.100 - Link Quick Reply Reply Report 100

Anything I would have to say would be to note for future reference, as you've inked most (probably all?) of it by now.

Her close arm is a bit long. The line on the inside of the elbow typically falls just above the navel, and the navel is around a third of the way down the fat tissue on the iliac crest (love handles, I guess).
Or in heads' terms, the navel is two down, so the elbow is just above two heads down.

There are a couple perspective issues. The far boot shouldn't be completely parallel to us, the shape of the gun seems a bit off, and her hand on the gun seems a bit small in comparison.

Her breasts are way too defined. I understand wanting to show them off, but you tried to combine a couple different sorts of cloth in here. One is the nonexistent All-Breast-Encompassing cloth (or something made with sections for the breasts so that they're defined in such a way), the other is the existent Tight-Stretchy-Material (yay). The issue with combining them is you have definition where definition should not be. On the inside, in between the pressure lines across the breasts, we should see no definition for the curvature of the breast.
So in the case of you drawing absurdly tight clothing, either go with the All-Breast-Encompassing or Tight-Stretchy-Material, but not both.

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No.116 - Link Quick Reply Reply Report 116

Oh okay, thankyou. I might still be able to make adjustments even though its inked



[-] [+] No.89
My first good sketch attempt! 
File: slyfj.jpg -(1293164 B, 2476x3308)
1293164 No.89 - Expand Link Quick Reply Reply Report 89
Source: Me

This is my first really good attempt at a sly cooper foot fetish yiffy pic thingy :P sorry it's kind of light but I used a #2 pencil. suggestions on how I could make this better are highly appreciated! also, how would I go about "Inking" this? use a fine sharpie? or...

Thanks!
Budding artist ^_^

13 posts and 3 images omitted. Click Reply to view.
No.124 - Link Quick Reply Reply Report 124

What is OP?

No.125 - Link Quick Reply Reply Report 125

>>124

OP = Original Poster. The person who started the thread.

No.129 - Link Quick Reply Reply Report 129

>>124

Ohsnap, look lively people, we've got a live interbutt newbie here!

No.143 - Link Quick Reply Reply Report 143

Enjoy the crits while it lasts, when Nadia goes off his/her/its rockers and turn this site into pay-to-post, you sods won't have a place for free crits anymore.

Though, making you unskilled bad-porn newbs pay to get a crit is a good idea, that'd cover the medical and psychiatry bills for usual band of basterds, from being constantly subjected to this rubbish like this fine example here.

No.191 - Link Quick Reply Reply Report 191

holy damned shit hole no i have nothing to say of say importance t but been read this kind of stuff for an hour got bored so meh thank you good nigh



[-] [+] No.118
first attempt 
File: Image0001.jpg -(3646369 B, 4835x6576)
3646369 No.118 - Expand Link Quick Reply Reply Report 118

ok, i want to start by saying i have been drawing for a week with my free time, and i would like to know what you guys think about my first furry drawing! the coloring is a bit rough since i am still using cheap colored pencils :/ but i hope to change that soon!

16 posts and 3 images omitted. Click Reply to view.
No.138 - Link Quick Reply Reply Report 138

>>134 eh, no problem that was actually the first picture i drew, i wanted a trace so i could work on shading :/

No.139 - Link Quick Reply Reply Report 139

>>138

Shading? Did you say shading?

http://www.artyfactory.com/portraits/drawing_techniques/pencil_shading.htm

On this site is a little exercise you can do regarding shading with a pencil. Give it a shot. Do you have a printer?

No.140 - Link Quick Reply Reply Report 140

>>118 op here, i couldnt think of a better name so i used my old name from wow before i quit

No.141 - Link Quick Reply Reply Report 141

>>139 hehe thanks, ill have fun with the death star :P im thinking about getting a book over the weekend to help out with 3d shading also (i like that better than online collaborations) any books in particular i should look at?

No.142 - Link Quick Reply Reply Report 142

>>141

I don't know of any book in particular but a quick search on amazon gave me a list of books on shading and things like:

Drawing Light and Shade: Understanding Chiaroscuro (The Art of Drawing) by Giovanni Civardi

Lessons on Shading by W. E. Sparkes

etc.

If you're looking in a book store, leaf through it to see what it covers the most and if that's what you want (duh, right?). Some books cover anatomy more than shading, others are more concerned with landscapes and perspectives, and some books try to briefly cover everything.

It's a good idea to buy more than just one book, I think. Artists instruct differently just as they draw differently.



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