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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.488
Let's try this again. And let's be real about it. 
File: Dark_Cavern.png -(356164 B, 512x512)
356164 No.488 488

First pic of several. Posting furry, clean and not. Landscapes.. well you can't have anything erotic there lol. And just about anything that I'd like critique on. Varying levels of time and effort placed on these - nothing was intentionally half-assed (except for some sketches where I just want advice on proportions and stuff).

Anyways, first pic. I've mostly got good comments on this. Let's see what y'all have to say.

File: SOMETHING.png -(46983 B, 512x512)
46983 No.489 - Link Reply Report 489

Went for a scratchy video game-ish style here. Binary brush in SAI used. Limited colors. I'm thinking of using this style. I'd like to know if there's anything in particular here you'd like to see.

File: batterylow.gif -(149 B, 32x16)
149 No.490 - Link Reply Report 490

PIC NOT RELATED. I was gonna post another one but decided against it. Will upload some more shortly.

Does anyone have advice/links on just great male and female references - nude, in various positions? Not porn, but just so I can actually view various parts - namely the arm and shoulder, along with the back. I'm thinking comic books are a good idea, since a lot of characters with spandex (lol) are pretty much drawn as naked bodies with body paint and no privates drawn.

Advice?

Don't suggest posemaniacs. I keep getting suggested that and it does practically nothing for me.

File: figuredrawing.png -(82850 B, 512x512)
82850 No.491 - Link Reply Report 491

Last pic for now. Finally, some ACTUAL poses.

I mainly jotted these down for general practice. I'm going for a general humanoid frame here, good for most anthros and of course humans (holy shit batman! /sarcasm). My fav is the one of the figure stretching in the top left corner.

Please discuss. After some critique maybe I can turn this into something and actually get it turned into something good.

No.492 - Link Reply Report 492

That's that. I'm good for now. Please discuss.

NOTE: I was told it shouldn't be a big deal posting non furry work here, since this is the /crit/ board. If you prefer I refrain from posting non-furry/figure related work from here on then I'll not post anymore. No need to flame.

I'd type more since I do that when I'm tired but I'm out of things to type.

YES FINE I'LL GO TO BED SHEESH

No.494 - Link Reply Report 494
> I was told it shouldn't be a big deal posting non furry work here

It isn't.

>>488
Lots of detail in there. That's the good i can say about it.

The bad: Utterly terrible lighting. For me this breaks the whole image. I cannot get any sense of real perspective from this. Especially bad are the spikes at the ceiling which are lighted from left and right, while the ones no the floor are only lighted from the right.

Then there's also a problem with the water: The "detail lines" are just random white lines for one, with no real intent behind them. For the other, the ones in the distance are of the same thickness and fidelity as the ones in front, again destroying any possible sense of perspective.

>>489
The good: I like the trees on the right and pixely art in general. The original Monkey Island still gets me all hot and bothered.

The bad:

You couldn't seem to decide what to do with the mountains. Their bulk is hidden behind mist(?), while the snow on top shines through extremely clearly. Decide on one, either make their bulk shine through the same as the snow, or have the mist cover the snow equally.

The background forest is too bright, as it's brighter than the tree in front. I can't tell what the brown thing behind the meadow is. The brown patches in the foreground look undetailed and lazy.

Keep this in mind: The closer a thing to the viewer is, the more visible its details are.

No.496 - Link Reply Report 496

>>490

these links my help you out a bit

http://characterdesigns.com/

http://www.conceptart.org/forums/forumdisplay.php?f=30

No.497 - Link Reply Report 497

Aren't you supposed to be in the other thread, busy waxing poetic about poorly replicated weaboo penguin with not-so-well-thought-out penis attachment?

No.498 - Link Reply Report 498

>>497
wat

No.500 - Link Reply Report 500

>>497

Did you say something?

Shoo. :)