> I was told it shouldn't be a big deal posting non furry work here
It isn't.
>>488
Lots of detail in there. That's the good i can say about it.
The bad: Utterly terrible lighting. For me this breaks the whole image. I cannot get any sense of real perspective from this. Especially bad are the spikes at the ceiling which are lighted from left and right, while the ones no the floor are only lighted from the right.
Then there's also a problem with the water: The "detail lines" are just random white lines for one, with no real intent behind them. For the other, the ones in the distance are of the same thickness and fidelity as the ones in front, again destroying any possible sense of perspective.
>>489
The good: I like the trees on the right and pixely art in general. The original Monkey Island still gets me all hot and bothered.
The bad:
You couldn't seem to decide what to do with the mountains. Their bulk is hidden behind mist(?), while the snow on top shines through extremely clearly. Decide on one, either make their bulk shine through the same as the snow, or have the mist cover the snow equally.
The background forest is too bright, as it's brighter than the tree in front. I can't tell what the brown thing behind the meadow is. The brown patches in the foreground look undetailed and lazy.
Keep this in mind: The closer a thing to the viewer is, the more visible its details are.