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Art critique and advice; beginner artists are welcome to post here; includes an oekaki. (NO FLAMES)

Artists, read before posting!

Before you post your art to ask for critique, please read these tutorials. They explain the basic principles of drawing and figure drawing. Most posts where these basics are missing will never get a response, as people are quite frankly sick and bored of explaining over and over that you would have to pretty much learn how to draw first, before you could improve.

Courtesy of Arne Niklas Jansson: Basic and comprehensive drawing and painting tutorial
Courtesy of Bakaneko: Figure Drawing Basics, Further Anatomy, Hands

These were brought to my attention by Aeresque#Artist. Courtesy of Scribd: Drawing the Human head, Drawing Dynamic Hands, Dynamic Figure Drawing
And for those of you who want it a bit easier, we also have the whole thing as one neat rar with all three books in pdf form.

NEW! These were brought to my attention by MajorTom in #fchan. Courtesy of Andrew Loomis: Creative Illustration, Drawing the Head and Hands, Eye Of The Painter, Figure drawing for all it's worth, Fun with a Pencil, Successful Drawing, Drawing Dynamic Hands.

If you think you know a good basic tutorial that would fit in here, feel free to contact me under Xenofur in IRC and I will add the link.





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[-] [+] No.604
Need suggestions 
File: xenomorph_copy.jpg -(1200775 B, 1984x2464)
1200775 No.604 604

ok is there anything this guy here needs? any modifications? and such... any suggestions could help

No.613 - Link Reply Report 613

how... pleasant... ... no

File: xenopinklines.jpg -(1168338 B, 1984x2464)
1168338 No.619 - Link Reply Report 619

Hatin' on mods in a place where mods hardly visit? GG, trollies.

Clarification on leg on left: do not follow my example exactly. It is my interpretation of the leg muscles, and is flawed. Study leg muscles for real so your interpretation is better than mine.

No.620 - Link Reply Report 620

Also value
>>603

No.621 - Link Reply Report 621

Hmm... ok ok... i know i need more work on anatomy.. seeing as i havent studied anything... :3 id say it was pretty good... but ill be sure to study more ^^ got any good... references that i can study??

No.622 - Link Reply Report 622

OH! and i didnt focus on coloring.. it took me 10 min to color this... and i just knew somethign was wierd looking when i drew it... :P thanks for pointing it out to me ^_^

No.623 - Link Reply Report 623

>>621
There are a few links at the top that have some good stuff. Loomis is good, but I wouldn't hold him to a god status that some people on the web do.
Otherwise I have a couple poorly organized reference folders filled with photos of people, and I would suggest you search for references as well. Occasionally IC will have threads with references... http://boards.4chan.org/ic/
Google works wonders, but you'll have to sift through pooooooorrrrrrn.

Google will let you find a lot of skeleton and musculature charts and diagrams though, they're good for study.

And yeah, just don't worry about coloring right now yo.

No.624 - Link Reply Report 624

ok ok ^^ good to know... i found some good references on devart that ill look into ... right now im doing individual study of my new little creature so i can get familiar with doing them separately so that when i put him back together he will be at least... closer to completion

File: xenomorph2_retouched.jpg -(1046629 B, 2002x3392)
1046629 No.625 - Link Reply Report 625

Head and chest,,,

File: xenomorph3_retouch.jpg -(786105 B, 2176x3024)
786105 No.626 - Link Reply Report 626

forearm and hand

File: xenomorph4_retouched.jpg -(920246 B, 2320x2400)
920246 No.627 - Link Reply Report 627

torso

File: xenomorph5_retouched.jpg -(855098 B, 1968x3088)
855098 No.628 - Link Reply Report 628

legs and small arms... how are the legs this time??

No.629 - Link Reply Report 629

>>628

your last draw:
the left leg seems too much different form the right one.
just look at the leght of the feet

No.632 - Link Reply Report 632

oh i know... that's my biggest problem so far... and it was really just... quick... didn't think too much about it,,, just went... i realized it halfway through and didn't really want to redo it... so i left it

No.638 - Link Reply Report 638

Good work. Keep studying, of course.
Look up some diagrams on digitigrade legs, too, for more help with the leg muscles.

Might want to resize things like this in the future though. They're pretty big. And along the lines of alteration, see about using the spot healing brush to clear out unwanted marks instead of the dodge tool.

No.640 - Link Reply Report 640

i didnt use dodge... i used eraser but forgot it was soo big that the brush i was using would feather out...

No.641 - Link Reply Report 641

i think i understand digitigrade legs now.. i see.. thanks for the help ^.^

File: xenomorph_fixer.jpg -(397405 B, 1984x2464)
397405 No.856 - Link Reply Report 856

>>604
I LOVE the action that you've put into this! It looks like he was going one direction or standing and something extremely curious perked his attention! ^u^
To the left is the motions that I see: 1., (2., 3.). So based on that and a little forces(what I understand), I've tried to show you how I might correct the left leg. 'Hope that helps a bit.
I'm loving this character! Keep up the good work!
PS: I've also placed tracers where I think the tail would hover over the foot, so you can get a fix on where to color in shading.

No.857 - Link Reply Report 857

>>856
How are you determining movement in this

No.862 - Link Reply Report 862

>>857
Yes. I should've explained better about the action lines. The overall composition has most of it's 'mass' leaning to the character's right side. Since action is majorly driven by movement from the base of the figure(per basic gravity), it's safe to assume that the first action is being driven by the tail, which appears to have almost an equivalent 'mass' to the entire torso. Because of gravity, things often have a predictable movement pattern: low->mid->high, and often coinciding with the way that people look at a picture: biggest to littlest, or brightest to darkest. So in this case, the first thing that I notice is he's leaning and I follow the source to the tail. Lack of negative space is also telling me that most of the potential is on the character's right. The neck appears torqued to the right clavicle(more space on it's left), the spine is tortioned right and arched down. The down movement is the last with the face and 'pedipalps' directing in reverse, back to it's left. Action lines direct your attention across the picture with flowing lines and perspective ques. And that's how I see this, but art is subjective. ker-sigh.

No.882 - Link Reply Report 882

>>604
kinda reminds me cloverfield monster

File: IMG.jpg -(4580158 B, 2550x3501)
4580158 No.913 - Link Reply Report 913

What to do to make Venusaur and Snorlax not so derpy looking? (going for a realistic look btw)
Want to know before its inked.

File: Jin_small_clean.jpg -(276184 B, 588x1180)
276184 No.914 - Link Reply Report 914

Wow... i posted this a WHILE back... lol well i moved on from this guy... figured its just... well i like it... so im not going to mod it anymore but i actually have another pic i need reviewed... drew it quickly and didnt care to much for rules... i just drew... what is your opinion on this one?