fchan

discussion

Conversation over an FCHAN store

Pages:1 41 81
52Report
at 17 Mar 2007: 00:14

>>51

We're brainstorming. The point is not to think about whether or not it works. It's about getting ideas. In the end, you gather them all up, toss out what doesn't work and piece together a plan.

Then you ask: who's gonna do this and how much is it gonna cost?

If it seems like it would make a buck, then you can hire someone to do the job.

53Report
at 17 Mar 2007: 00:25

>>51
Tenchi, the guy that came up with the idea, is the server host.  He's the guy that basically owns fchan.

So...yeah.

Anyways, I like the points idea and the art protection people suggested.  I like to think that would make fchan an easy and safe way to sell art.  When an artist thinks "Hey, where can I sell this fresh piece of artwork without a lot of hassle and with the relative confidence that stealing it wouldn't come without consequence?" the answer should be "fchan"! ^^

54Report
stevefarfan at 17 Mar 2007: 00:26

I don't really understand your apprehension.  This isn't an opinion thread on whether or not fchan will do it.  It's one that talks about what could be the best business strategy IF fchan created such a store.

On top of this, it's not about replacing the a free image board with a pay image board, it's more about having the free image board and giving the Commercial works that aren't allowed in the the free image section, a chance to be sold thru some sort of commercial means.  Thus saving you and any other furry the time trying to find the site or visiting the country to purchase said products.

I can' talk for Xenofur, so why are you trying to?  If fchan chooses not to do this, it is not a problem.  However, considering the wide variety of material allowed on this board, I personally think such a store would not censor my artwork, which I would truely be happy for. If you are going to continue posting in this thread, please stay on topic.

55Report
at 17 Mar 2007: 00:31

>>51
*cssh* Meet a fist

56Report
at 17 Mar 2007: 01:12

>>53
OH

I DIDN'T KNOW TENCHI OWNED THE SERVER

SORRY ABOUT THE CAPS LOCK

LOL

57Report
stevefarfan at 21 Mar 2007: 02:38

If we have an fchan TV, I suggest making it a streaming service that shows commercials for 2.5 min every 7.5 minutes.  It probably won't be possible to sell that many slots right away, but over time I suppose it get easier.  I haven't heard fchan radio, but if it doesn't have commercials, try that too.

For art downloads, show a very small thumbnail of every image.  mabye 170x220 or something like that.  This way people can tell if there are duplicates, and more or less the quality of the image. (inspired by Kuroshiro's talk in another thread)

58Report
stevefarfan at 21 Mar 2007: 02:44

Also, to try to get more content created... I suggest making contests for people to make a pilot TV episode, cartoon show, talk show, reality TV show, whatever, and then have the best ones (or all the good ones) be shown on fchan TV.  Offer to pay them perhaps with a percentage at first, then if the TV grows more competitive, a sign-in bonus on top of it.  You know, to help fund quality furry tv (and furry porn.)

59Report(capped)
Raven at 21 Mar 2007: 02:45

>>57

The problem with commercials on the radio is that I have no idea about how to properly intersperse them throughout the playlist in an even manner. If I could figure that out, I might make a few in regard to making donations.

However, not a lot of people listen to the radio. We have a few loyal listeners that hop on from time to time, and then random listeners that log off the moment they hear a song they don't like. Overall, the radio is there for fun, but most people visiting Fchan are only interested in porn. Not music. So I'm not sure if I see the point of adding in any commercials.

60Report
at 21 Mar 2007: 09:45

>>59
 Most people who visit FChan are only interested in porn aaaand...

DRAMA!

Maybe a radio drama, or a dramatic re-enactment of some of the more amazing moments of drama from FChan. The mods could do voice acts for the skits and it would give them a chance to mock some of the people who have created drama!

61Report
at 21 Mar 2007: 10:00

>>60
Nazi turbo nerds, anyone? :3

Granted, this idea may not be viable do to the difficulty involved in executing it, but if there ever was anything like that it would be a hilarious milestone.

62Report(capped)
Raven at 21 Mar 2007: 10:09

>>60 >>61

But wouldn't that be perpetuating the drama? ;3

That's one reason I would shy away from it. It would probably be funny, yes, but it wouldn't be especially mature.

63Report
at 21 Mar 2007: 11:42

>>62
 Actually, it would be highly mature! Remember, maturity is all about taking situations and utilizing them for the practical or the good. Immaturity is all about taking stuff seriously when it shouldn't be! Turning the pain of drama into an entertainment for all would be taking something terrible and making it into something to look forward to and remember with honest laughter. But, true, it's not really the kind of thing to do if you have doubts.

64Report(capped) (sage)
Xenofur at 22 Mar 2007: 07:57

The main reason i wouldn't do that is: I don't know how to fake a german accent, since i don't have one. <_<
And SUPER NAZI TURBO NERDS is only cool with a german accent. :D

65Report
at 22 Mar 2007: 12:19

>>64
 Actually, you do realize that the less adept at faking a German accent someone is, the more hilarious the resulting accent is, right? Consider it, Xeno! The results could be the next meme!

66Report
at 22 Mar 2007: 14:06

o lawd which thread was this nazi turbo nerds?

67Report (sage)
at 29 Mar 2007: 08:09

moo

68Report
at 29 Mar 2007: 20:03

So this would make Fchan a paysite? What kind of fucking chan board would that be? Just tell me when it ahppens so i can move to yiffstar.

69Report
metrdyne at 29 Mar 2007: 20:09

I'm the guy who started the "Nazi turbo nerds" And to this day i still think its funny. The "turbo nerds" part of it came from "the grim adventures of billy and mandy" lol, i wasn't even sure anyone else remembered me spouting that off, I MADE A LEGACY ON FCHAN.....I AM NOW GOD.

70Report
stevefarfan at 29 Mar 2007: 22:05

>>68

It wouldn't make fchan a paysite.  It would however, make  commercial art available, at a price.  Comics and cds that no longer exist in a physical format could find it's way in the store portion of fchan... as a downloadable product.  And of course, the money goes to the artist mostly, and some to fchan.

71Report
Creepy Otaku at 31 Mar 2007: 03:09

Well it can work. If you look on Darknest they recently had a commision going for an artist to make a WoW Comic. He is a good artist and after he got much more then he needed (some $300+) he has finally begun to post the pieces of the comic. Whole community kicked in for it. Giving the term, "Never Stand Betweem a Geek and his Freak."

Only problem here is the furry community is divided. Hell if that sonic game could get finished for a couple of bucks, I would kick in some.

I see no harm in making it.

72Report
Elvenboyslut at 31 Mar 2007: 08:21

>>71
The artist is a woman and the owner of the site. She doesn't need to get paid to do it at all because she's doing it for her site. So I'm not sure if that would work here. 
What she did was ask for donations and when we got to certain points, she'd make a page. Let's just say that she made more than enough.

I think it's a good idea if you can get some artist to do free work. (I say it in singular and not in plural because collabs are hard to get done.) Or possibly get several artists to do it and have people mention who they want to see a page from when they donate or something. Unfortunately, as a community, it doesn't seem like that would work here. Darknest is a pphbh(whatever) forum so it's easier to organize something like that.

I think a fundraiser is a good idea though.

73Report
stevefarfan at 31 Mar 2007: 09:11

>>71

I dunno about fundraisers.  Do people actually give money to those? (the ones for furry websites)

Subscriptions or pools may be interesting though.

The reason i'm interested is because I'm making a work-in-progres game.  It might be a 2 year project.  So as I'm releasing the new versions of the game, a subscription or pool can be used to fund it.

Since it's also commission based, I think people could straight up purchase character commissions and such as well thru the other part of the system. (the download per purchase part, despite the fact that the character will take time to create)  Just so you know, when something is added to the game, it becomes free for everyone to play with.

At any rate, this is just one way to do business; I could very well just recieve checks at a P.O. BOX.

74Report
Creepy Otaku at 31 Mar 2007: 13:30

Yeah. The owner of Darknest made a huge amount of money. If Palcomix's did that too, they would be rolling in cash. But they are not out for a buck. Something I respect more then anything.

75Report
itoril#e0pMofP/AM at 31 Mar 2007: 18:15

>>71
>>73

I like the pool idea too. It seems, kind of fairer - although I admit I'm not avoiding the danger of comparing it to comissions. Sure, comissions are where one person foots the bill and most others benefit from it, but of course a comission is client-specified. The pool system is also kind of less usual, so it might fill a gap in the market where the subscription sites fail, couldn't it?

I'm not so familiar with it, so what I'm trying to get at is - how do artists come up with what to create? Is it a case of "I'm going to do a furry comic involving X, Y and Z" and then people opt in? Or do groups of poolers say "we want someone to come along and do this", and then an artist says "yeah, I'll take you up on that, if I get X cash for it"?

Maybe both scenarios would be an advantage? I'm not sure.

76Report
at 1 Apr 2007: 05:24

>>57

You can't see anything from a thumbnail that small. Barely even what's in it. You have to have a bigger preview to judge whether the lineart and coloring are fine. I've come up with a LOT of cases on the imageboards where I click a promising looking thumbnail and the bigger image looks like crap.

Either you have a proper preview image that is like 640x480 or you have couple small thumbnails that zoom in on the features so you can see the quality of coloring, lineart, paint etc.

77Report
at 1 Apr 2007: 05:30

On another note. What if you have a case where an artist doesn't deliver, or makes a piss poor job?

Let's say there are people pooled up to recieve a single piece from artist X and that artist decides to cut corners, roll the cash and toss out something half-assed, or the artist isn't as great as he/she is hyped to be. Or maybe the artist just doesn't deliver in time, being lazy and all.

What do you do then?

78Report
stevefarfan at 1 Apr 2007: 09:12

>>77
Well...

I think there is always a risk, but I think fchan should review the abilities of the artists before accepting him or her into the store.  At the very least the artist can't be "piss poor" quality after the check.

As for cutting corners, this can happen to anybody, but any artist that does this is doomed to have a terrible reputation afterward.

Any furry artist with hype, tends to actually have good art in first place, cause how else is the hype gonna build up?  Who believes in silly words and phrases like zesty, or super smash hit, or one of the best images ever?

I think something can be done about the laziness part.  If the artist doesn't get something finished in time, the money gets refunded by fchan (who's still holding it until pool commission is completed).  It'd be in the artist's favor to give an honest time and an extra day just in case something comes up.

79Report
stevefarfan at 1 Apr 2007: 09:18

>>76

hmmm... honestly I've almost never been tricked by thumbnails...
Anyways, one way to handle it is to have bigger thumbnail images.
Perhaps 320x240.  Any bigger just seems like over-kill, unless it has some sort of fugly sample text all over it.

80Report
itoril#e0pMofP/AM at 2 Apr 2007: 08:05

Here's something else I'm wondering - what sort of web software would be used for this?

81Report
at 2 Apr 2007: 10:45

some type of shopping cart I assume.

82Report
itoril#e0pMofP/AM at 2 Apr 2007: 14:30

>>81

....yeah. I'm talking about the pool idea. I wonder how hard it would be to organize.

83Report
Varka at 2 Apr 2007: 15:29

It could be written quite quickly in PHP :) Taking payments with Paypal isn't rocket science, and making a simple database of images with some .htaccess permissions won't be impossible either.

84Report
stevefarfan at 2 Apr 2007: 15:34

>.<; paypal would fine you 500 dollars for accepting cash for adult art, last I checked.  Don't use it, if you prize your monies.

85Report
at 2 Apr 2007: 16:20

>>84

Not if you mark it as "quasi-cash." But that only works for individuals within the United States.

Individuals outside of the U.S. can get away with it by just not making a note of what they are buying. There's still a bit of risk but it's not that bad.

86Report
at 3 Apr 2007: 10:59

>>78

You underestimate the mentality of fantards. Even the poorest artists have their own henchmen to promote their stuff and give praises when asked about, because they usually get given free samples and other benefits.


Drama will come over "OMG Why can't I sell my stuff here" - "Because you just can't draw well enough". It will be a HUGE load of pissing and moaning, because frankly, a good portion of the "artists" are living in a fantasy world where there is no such thing as criticism. If you get accused of tracing, you only referenced stuff. If you get accused of poor anatomy or some flaw in technique, it's your personal style. If you get accused of lack of creativity and being generic, then you just shut your ears and go "la la la". The fantards will handle the issue for you.

87Report
stevefarfan at 10 Apr 2007: 12:58

At any rate, has there been any progress with the Fmart or Fchan store?

I'm really looking forward to it.

88Report
at 11 Apr 2007: 11:00

>>84


I use Paypal to buy adult art all the time.


They can't do anything if you don't mark it supsiciously, simply putting "Art Payment" or leaving the payment title blank, they can't do anything.

89Report
stevefarfan at 11 Apr 2007: 11:10

>>88

For an individual, it may go undetected, but for a company it's kinda of a different story.

90Report
Creepy Otaku at 12 Apr 2007: 22:52

Fact: I would kick in cash to see the Sonic Game finished. Fact: I would do this because people who also want to see it could kick in cash as well. Fact: When people kick in what they can, everyone WINS!

I encourage the pool system. To be honest I dont see how its that big of a deal. Are alot of artists here greedy whiners?

91Report
stevefarfan at 12 Apr 2007: 23:27

Oh, are you talking about Sonic the Pervert 3?  Oh, I don't accept money for fan works. (I think it's technically illegal to accept money for works using characters I don't have permission to use commercially).

Besides, I don't think I'll be making another one of those.  I got bored of the gameplay.  If I do another Sonic fan game, it'll play in a completely different way.  And it definetly wouldn't be a dating type game.

I'm thinking of using the shop to sell character commissions tied to the Butter game. The Butter game is free to play however.

What interests me about the store is the possibility of getting my hands on furry comics, perhaps out of print doujins like "Furry Bomb", and downloadable artist CDs at a lower price.  Since the artists wouldn't have to pay to have CDs and comics made, they can have some of the savings trickle down to us.

92Add Reply
Name Sage? - captcha =
First Page - Last 40 - Entire Thread

Powered by: Shiichan Version 3956
The contents of this page are asserted to be in the public domain by the posters.
The administrators claim no responsibility for thread content.
Manage