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Tips for a Drawing Noob

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Grendel at 1 Mar 2008: 17:53

Hey everybody! I'm just getting started on my first piece of furry artwork ever! Yay! I know some of the basics like muscle structure and shading, but I'm not going to pretend to be an expert here. I was wondering if there are any pros out there who can give me some pointers that a new guy like me probably wouldn't figure out on his own. Any help would be appreciated. I also need suggestions for good scanners and maybe a tablet PC since I'm going to be old-fashioned pencil and paper for a while. Thanks a lot you guys! Fchan rules!

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Arkt!K F0X at 23 Jul 2008: 20:21

bump!

I'd like some tips too, mostly relating to Gimp users.

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Deatzh at 23 Jul 2008: 21:31

Yeah.

Draw from life.  Everything you see, draw it.  Learn to draw what you actually see, and not what you think you see.

Pick up a good anatomy book.  The key word there is GOOD.  I HIGHLY suggest "Anatomy for the Artist," by Sarah Simblet.
If you can find some good books on animal anatomy, I would also suggest those.

Learn to effectively create and use value in your work.  Become one with the pencil.  Then move onto other things.


As for a scanner, I personally use a multifunction HP monster.  It's possessed.  I do not suggest it, as the scanning size is just a little bigger than a typical piece of paper.  However, the programs that it comes with are helpful.  You can adjust the image in brightness, color, contrast, sharpness, and the settings such as the scan-in size (mine is set to 200 DPI).  The thing is to get something that you can control, and you need to learn to control it so people don't have to hear the 'my scanner completely destroyed this' complaint.  Given, it's going to happen anyway, just not as terribly.

Hm... what else?

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at 23 Jul 2008: 21:57

"Learn to draw what you actually see, and not what you think you see."

I think that that is a key point that needs to be emphasized. The hardest thing I've ever had to deal with is connecting what I actually see with what I'm drawing. When I was a kid, I could look at a simple snow capped mountain scene and think "that shouldn't be too hard to draw... it's just a few pointy upside-down 'V' shapes with a blackish gray at the bottom and white tops." It was quite frustrating when I followed that simple formula and it turned out looking like a shitty, 2-D, kiddy picture.

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at 23 Jul 2008: 22:14

Just remember that the quality of your art isn't related to the amount of money you spend on equipment or the number of art books you buy. The only way to get better is to keep practicing, drawing always.

Also, /crit/ here is a good resource if you have a few pictures done, and you want some advice on them.

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